COMMANDER · DECK
jasmine tea
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
9 cardsInstant
11 cardsLand
18 cardsMONEY CARDS·35 CARDS·$626.50
Sign in to save your threshold.
Creature
8 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
6 cardsInstant
5 cardsLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic16
Basic21
Forest13
Plains12
Creature32
Beast6
Warrior5
Human4
Cat3
Dinosaur3
Druid3
Elf3
Bear2
Elemental2
Horror2
Phyrexian2
Adventure1
Centaur1
Dog1
Giant1
Golem1
Insect1
Peasant1
Praetor1
Ranger1
Soldier1
Treefolk1
Wolf1
Wurm1
Party5
Instant12
Adventure1
Human1
Peasant1
Sorcery9
Arcane1
Enchantment8
Giant1
Artifact5
Golem1
Legends16
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
Comments · 0
No comments yet.