COMMANDER · DECK
Hope Breaker
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
5 cardsArtifact
14 cardsSorcery
10 cardsInstant
12 cardsLand
15 cardsMONEY CARDS·48 CARDS·$504.18
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Creature
9 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
4 cardsInstant
9 cardsLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic14
Basic23
Plains24
Creature22
Cleric9
Human9
Angel4
Soldier3
Spirit2
Wizard2
Avatar1
Bird1
Cat1
Faerie1
Fox1
Giant1
Knight1
Kor1
Party11
Artifact15
Equipment5
Instant12
Sorcery10
Enchantment5
Aura1
Legends10
Historic23
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 2
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 24 cards not in the pool
BANNED · 1
NOT IN THE POOL · 24
Comments · 0
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