COMMANDER · DECK
Skullbriar, the Walking Grave
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
10 cardsInstant
12 cardsLand
26 cardsMONEY CARDS·56 CARDS·$432.31
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Creature
12 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
4 cardsInstant
9 cardsLand
15 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic24
Basic14
Forest9
Swamp7
Creature23
Human7
Elf5
Druid4
Elemental4
Shaman4
Zombie3
Hydra2
Snake2
Beast1
Cleric1
Dinosaur1
Fungus1
Incarnation1
Monk1
Ooze1
Warlock1
Warrior1
Wizard1
Outlaws1
Party3
Instant14
Sorcery11
Arcane1
Artifact10
Equipment4
Book1
Enchantment7
Aura2
Saga1
Legends8
Historic17
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 32 cards not in the pool
BANNED · 1
NOT IN THE POOL · 32
Comments · 0
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