COMMANDER · DECK
Kydele, the Card Drawer
Bracket 4 · Optimized2021-05-02
DECK $
$1,511.00
MYTHIC
18
RARE
42
UNCOMMON
21
COMMON
21
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
1 cardCreature
13 cardsEnchantment
4 cardsArtifact
16 cardsSorcery
15 cardsInstant
13 cardsLand
28 cardsSIDEBOARD4 CARDS
Creature
3 cardsEnchantment
1 cardMONEY CARDS·74 CARDS·$1,201.79
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Planeswalker
1 cardCreature
14 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
13 cardsInstant
9 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- Worldgorger Dragon + Animate Dead: early two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- Narset, Parter of Veils + Teferi's Puzzle Box: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Worldgorger Dragon + Animate Dead — Bracket 4, early two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Narset, Parter of Veils + Teferi's Puzzle Box — Bracket 3, locks the table
- Notion Thief + Teferi's Puzzle Box — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards, commander banned as a commander
BANNED · 5
BANNED AS A COMMANDER · 1
CEDH
Reads as cEDH
- 10 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
2 banned cards, 26 cards not in the pool
BANNED · 2
NOT IN THE POOL · 26
CURVE
COLOR
TYPES
Land36
Nonbasic24
Basic12
Island11
Mountain7
Forest5
Swamp3
Artifact17
Equipment2
God1
Creature15
Human7
Wizard4
Eldrazi2
Berserker1
Dragon1
Goblin1
God1
Merfolk1
Monk1
Nightmare1
Rogue1
Shaman1
Sphinx1
Spirit1
Outlaws1
Party5
Sorcery15
Instant14
Enchantment4
Aura1
Planeswalker1
Narset1
Legends12
Historic26
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite card drawInfinite draw triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite blinking of permanentsInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite card drawInfinite draw triggers
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
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