MetaMox
COMMANDER · DECK
@Anthony7575 · 2026-07-16
Nekusar, the Mindrazer
DECK $
$922.14
MYTHIC
13
RARE
47
UNCOMMON
17
COMMON
23
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

26 cards

Enchantment

7 cards

Artifact

12 cards

Sorcery

9 cards

Instant

6 cards

Land

22 cards
MONEY CARDS·63 CARDS·$731.28
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Planeswalker

1 card
NAMECOSTPRICE

Creature

23 cards

Enchantment

6 cards

Artifact

10 cards

Sorcery

7 cards

Instant

5 cards

Land

11 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00511921335410596+
COLOR
U: 36 pipsB: 28 pipsR: 17 pipsC: 142 pips
TYPES
Land38
Nonbasic19
Basic19
Island13
Swamp11
Mountain8
Creature27
Human7
Wizard5
Phyrexian4
Demon3
Horror3
Assassin2
Knight2
Praetor2
Spirit2
Zombie2
Archer1
Construct1
Dragon1
Goblin1
God1
Golem1
Hag1
Orc1
Robot1
Sorcerer1
Squid1
Tyranid1
Utrom1
Vedalken1
Outlaws2
Party5
Artifact16
Phyrexian2
Book1
Construct1
Equipment1
Golem1
Horror1
Robot1
Utrom1
Enchantment9
Demon1
Hag1
Sorcery9
Instant6
Planeswalker1
Jace1
Legends16
Historic31
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS17 COMBOS
Bracket 4
mass land denial
  • Each opponent loses the game
  • Exile all cards in hands and graveyards
  • Exile all permanents
  • Near-infinite lifeloss
  • Mass Land Denial
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw for target opponent
  • Infinite draw triggers for target opponent
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Near-infinite damage to one opponent
  • Infinite card draw for target opponent
  • Infinite draw triggers for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite card draw for target opponent
  • Infinite draw triggers for target opponent
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite card draw for target opponent
  • Infinite draw triggers for target opponent
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
  • Infinite card draw for target opponent
  • Infinite draw triggers for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
  • Infinite card draw for target opponent
  • Infinite draw triggers for target opponent
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Near-infinite damage to one opponent
  • Infinite card draw for target opponent
  • Infinite draw triggers for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
  • Infinite card draw for target opponent
  • Infinite draw triggers for target opponent
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Near-infinite damage to one opponent
  • Infinite card draw for target opponent
  • Infinite draw triggers for target opponent
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Group
Color
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