COMMANDER · DECK
Nekusar
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
26 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
9 cardsInstant
6 cardsLand
22 cardsMONEY CARDS·63 CARDS·$731.28
Sign in to save your threshold.
Planeswalker
1 cardCreature
23 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
7 cardsInstant
5 cardsLand
11 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic19
Basic19
Island13
Swamp11
Mountain8
Creature27
Human7
Wizard5
Phyrexian4
Demon3
Horror3
Assassin2
Knight2
Praetor2
Spirit2
Zombie2
Archer1
Construct1
Dragon1
Goblin1
God1
Golem1
Hag1
Orc1
Robot1
Sorcerer1
Squid1
Tyranid1
Utrom1
Vedalken1
Outlaws2
Party5
Artifact16
Phyrexian2
Book1
Construct1
Equipment1
Golem1
Horror1
Robot1
Utrom1
Enchantment9
Demon1
Hag1
Sorcery9
Instant6
Planeswalker1
Jace1
Legends16
Historic31
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS17 COMBOS
Bracket 4
mass land denial
- Each opponent loses the game
- Exile all cards in hands and graveyards
- Exile all permanents
- Near-infinite lifeloss
- Mass Land Denial
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw for target opponent
- Infinite draw triggers for target opponent
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
- Near-infinite damage to one opponent
- Infinite card draw for target opponent
- Infinite draw triggers for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite card draw for target opponent
- Infinite draw triggers for target opponent
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite card draw for target opponent
- Infinite draw triggers for target opponent
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
- Target opponent loses the game
- Infinite card draw for target opponent
- Infinite draw triggers for target opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
- Target opponent loses the game
- Infinite card draw for target opponent
- Infinite draw triggers for target opponent
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
- Near-infinite damage to one opponent
- Infinite card draw for target opponent
- Infinite draw triggers for target opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
- Target opponent loses the game
- Infinite card draw for target opponent
- Infinite draw triggers for target opponent
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
- Near-infinite damage to one opponent
- Infinite card draw for target opponent
- Infinite draw triggers for target opponent
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Near-infinite card draw for target opponent
- Near-infinite damage
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
- Near-infinite card draw
- Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite damage to one opponent
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
- Near-infinite draw triggers for target opponent
- Near-infinite card draw for target opponent
- Near-infinite lifeloss for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 25 cards not in the pool
BANNED · 2
NOT IN THE POOL · 25
Comments · 0
No comments yet.