COMMANDER · DECK
Nash is a draw engine
Bracket 4 · Optimized2021-02-13
134 CARDS (LIMIT 100)
DECK $
$676.03
MYTHIC
8
RARE
74
UNCOMMON
29
COMMON
23
COMMAND1 CARD
Creature
1 cardMAIN133 CARDS
Planeswalker
2 cardsCreature
23 cardsEnchantment
22 cardsArtifact
23 cardsSorcery
34 cardsInstant
12 cardsLand
17 cardsMONEY CARDS·95 CARDS·$527.36
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Planeswalker
1 cardCreature
20 cardsEnchantment
20 cardsArtifact
18 cardsSorcery
24 cardsInstant
8 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- Notion Thief + Teferi's Puzzle Box: locks the table
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Notion Thief + Teferi's Puzzle Box — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
59 cards not in the pool
NOT IN THE POOL · 59
CURVE
COLOR
TYPES
Sorcery34
Artifact25
Equipment3
Book2
God1
Horror1
Phyrexian1
Creature24
Wizard7
Human5
Demon4
Horror4
Dragon2
God2
Spirit2
Zombie2
Hag1
Hellion1
Knight1
Merfolk1
Phyrexian1
Rogue1
Specter1
Squid1
Vedalken1
Warrior1
Outlaws1
Party9
Enchantment24
Aura3
Curse1
Demon1
Hag1
Land17
Nonbasic17
Instant13
Planeswalker2
Jace1
Nixilis1
Legends13
Historic35
LAND PROBABILITY
17 LANDS · 133 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 462.1%
TURN 590.5%
TURN 698.2%
TURN 799.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damage
Target opponent loses the game
Target opponent loses the game at the beginning of their next upkeep
Infinite card drawInfinite draw triggersNear-infinite damage
Target opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Target player loses the game
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
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