COMMANDER · DECK
Better Blood Weaver
Bracket 4 · Optimized@ZoomZoom · 2024-12-04
DECK $
$6,220.05
MYTHIC
22
RARE
52
UNCOMMON
13
COMMON
12
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
25 cardsEnchantment
10 cardsArtifact
11 cardsSorcery
11 cardsInstant
12 cardsLand
29 cardsMONEY CARDS·79 CARDS·$4,969.18
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Creature
19 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
10 cardsInstant
9 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 14 game changers — Bracket 3 allows 3
- Kiki-Jiki, Mirror Breaker + Felidar Guardian: two-card combo, for six mana or less, pieces included
- Earthcraft + Squirrel Nest: arguably two-card combo, for six mana or less, pieces included
- Splinter Twin + Village Bell-Ringer: late two-card combo, for eight mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 14 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Kiki-Jiki, Mirror Breaker + Felidar Guardian — Bracket 3, two-card combo, for six mana or less, pieces included
- Earthcraft + Squirrel Nest — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Splinter Twin + Village Bell-Ringer — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Village Bell-Ringer — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
12 banned cards
BANNED · 12
CEDH
Reads as cEDH
- 14 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
6 banned cards, 27 cards not in the pool
BANNED · 6
NOT IN THE POOL · 27
CURVE
COLOR
TYPES
Land29
Nonbasic25
Basic4
Plains7
Swamp7
Forest5
Mountain5
Creature27
Human10
Elf6
Druid4
Shaman4
Goblin3
Scout3
Wizard3
Beast2
Bird2
Cleric2
Spirit2
Angel1
Archon1
Bat1
Cat1
Dragon1
Noble1
Rogue1
Soldier1
Outlaws1
Party6
Artifact12
Equipment2
Human1
Soldier1
Instant12
Enchantment11
Aura3
Sorcery11
Legends10
Historic22
LAND PROBABILITY
29 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.3%
TURN 555.6%
TURN 677.6%
TURN 790.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite blinkingInfinite colored manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite creature tokens with hasteInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damage
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggers
Infinite ETBInfinite death triggersInfinite LTBInfinite sacrifice triggers
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTB
Infinite colored manaInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite damageInfinite death triggersInfinite ETBInfinite LTB
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature ETBInfinite tapped creature tokens
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