COMMANDER · DECK
Chulane Cheerios
Bracket 4 · Optimized2021-04-13
DECK $
$2,476.52
MYTHIC
15
RARE
42
UNCOMMON
12
COMMON
25
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
37 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
6 cardsInstant
7 cardsLand
31 cardsMONEY CARDS·68 CARDS·$1,973.68
Sign in to save your threshold.
Planeswalker
1 cardCreature
24 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
5 cardsInstant
7 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Intruder Alarm + Dream Stalker: early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Shrieking Drake: early arguably two-card combo, for four mana or less, pieces included
- Chulane, Teller of Tales + Intruder Alarm: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Intruder Alarm + Dream Stalker — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Shrieking Drake — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Chulane, Teller of Tales + Intruder Alarm — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
11 banned cards
BANNED · 11
CEDH
Not cEDH
- 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 34 cards not in the pool
BANNED · 3
NOT IN THE POOL · 34
CURVE
COLOR
TYPES
Creature38
Elf17
Druid12
Human6
Shaman4
Construct3
Ranger3
Bird2
Drake2
Monk2
Warrior2
Wizard2
Ally1
Beast1
Dryad1
Faerie1
Forest1
Illusion1
Insect1
Merfolk1
Phyrexian1
Snake1
Spirit1
Thopter1
Party4
Land38
Nonbasic29
Basic9
Forest12
Island5
Plains5
Dryad1
Artifact10
Construct3
Equipment1
Phyrexian1
Thopter1
Instant7
Sorcery6
Enchantment5
Planeswalker1
Teferi1
Legends6
Historic15
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite storm countInfinite green mana
Infinite card drawInfinite draw triggersNear-infinite ETBNear-infinite green manaNear-infinite landfall triggersNear-infinite LTBNear-infinite storm countPut all lands from your hand and library onto the battlefield
Infinite ETBInfinite LTBInfinite storm count
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite landfall triggersNear-infinite creature LTBNear-infinite mana creatures you control can produceNear-infinite storm countNear-infinite untap of all creaturesPut all lands from your hand and library onto the battlefield
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures
Comments · 0
No comments yet.