MetaMox
COMMANDER · DECK
@Shreck · 2026-10-10
Lord Windgrace
DECK $
$667.99
MYTHIC
14
RARE
56
UNCOMMON
20
COMMON
23
COMMAND1 CARD

Planeswalker

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

33 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

7 cards

Sorcery

7 cards

Instant

2 cards

Land

32 cards
SIDEBOARD5 CARDS

Creature

3 cards

Enchantment

1 card
NAMECOSTPRICE

Sorcery

1 card
NAMECOSTPRICE
MAYBE8 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

1 card
NAMECOSTPRICE

Enchantment

1 card

Artifact

1 card
NAMECOSTPRICE

Instant

2 cards

Land

2 cards
MONEY CARDS·65 CARDS·$520.74
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Planeswalker

2 cards

Creature

27 cards

Enchantment

7 cards

Artifact

7 cards

Sorcery

3 cards

Instant

1 card
NAMECOSTPRICE

Land

18 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0071122223744566+
COLOR
B: 14 pipsR: 12 pipsG: 57 pipsC: 103 pips
TYPES
Land41
Nonbasic26
Basic15
Mountain11
Forest9
Swamp9
Cave1
Urza's1
Creature33
Human6
Elf5
Elemental4
Avatar2
Beast2
Druid2
Insect2
Monk2
Plant2
Scout2
Snake2
Warrior2
Ally1
Assassin1
Cat1
Centaur1
Cleric1
Construct1
Demon1
Dinosaur1
Dryad1
Frog1
Horror1
Kavu1
Kraken1
Lizard1
Noble1
Nymph1
Orc1
Pilot1
Shaman1
Villain1
Wizard1
Outlaws1
Party4
Enchantment10
Case1
Centaur1
Dryad1
Nymph1
Artifact8
Spacecraft2
Construct1
Sorcery7
Instant2
Planeswalker2
Windgrace1
Wrenn1
Legends17
Historic24
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS26 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Near-infinite self-discard triggers
PRECONNature's Vengeance· Commander 2018 (C18)
+ 82 CARDS NOT IN PRECON
+ Arcane Signet+ Arid Mesa+ Assassin's Trophy+ Augur of Autumn+ Azusa, Lost but Seeking+ Ba Sing Se+ Beast Within+ Blood Crypt+ Bloodstained Mire+ Burgeoning+ Canyon Slough+ Case of the Locked Hothouse+ Cinder Glade+ Conduit of Worlds+ Courser of Kruphix+ Crucible of Worlds+ Cryptic Caves+ Dakmor Salvage+ Dread Presence+ Dryad of the Ilysian Grove+ Elvish Reclaimer+ Evolution Sage+ Exploration Broodship+ Exsanguinate+ Field of Ruin+ Field of the Dead+ Ghost Quarter+ Glacial Chasm+ Hearthhull, the Worldseed+ Horizon Explorer+ Horn of Greed+ Iridescent Vinelasher+ Koth, the Geomancer+ Life from the Loam+ Loot, Exuberant Explorer+ Lotus Cobra+ Lotus Field+ Luxury Suite+ Mina and Denn, Wildborn+ Mole Man, Moloid Master+ Multani, Yavimaya's Avatar+ Ob Nixilis, the Fallen+ Omnath, Locus of Rage+ Oracle of Mul Daya+ Orcish Lumberjack+ Overgrown Tomb+ Phyrexian Arena+ Polluted Delta+ Ramunap Excavator+ Sabotender+ Sapling Nursery+ Scapeshift+ Scute Swarm+ Sheltered Thicket+ Smoldering Marsh+ Snow-Covered Forest+ Snow-Covered Mountain+ Snow-Covered Swamp+ Soul of Windgrace+ Spelunking+ Springbloom Druid+ Squandered Resources+ Stomping Ground+ Strip Mine+ Sylvan Safekeeper+ Sylvan Scrying+ Tannuk, Memorial Ensign+ The Gitrog Monster+ Tiller Engine+ Tireless Provisioner+ Titania, Protector of Argoth+ Torment of Hailfire+ Urza's Cave+ Valakut Exploration+ Verdant Kraken+ Wasteland+ Way of the Paradox+ Wayward Swordtooth+ Windswept Heath+ Wooded Foothills+ Worldsoul's Rage+ Wrenn and Seven
- 71 PRECON CARDS NOT IN DECK
- Acidic Slime- Akoum Refuge- Baloth Woodcrasher- Barren Moor- Blighted Woodland- Bloodtracker- Bojuka Bog- Borderland Explorer- Centaur Vinecrasher- Chain Reaction- Charnelhoard Wurm- Consign to Dust- Crash of Rhino Beetles- Cultivate- Deathreap Ritual- Decimate- Emissary of Grudges- Evolving Wilds- Explosive Vegetation- Far Wanderings- Farhaven Elf- Flameblast Dragon- Forge of Heroes- Fury Storm- Gaze of Granite- Golgari Rot Farm- Grapple with the Past- Grim Backwoods- Grisly Salvage- Gruul Turf- Gyrus, Waker of Corpses- Harrow- Haunted Fengraf- Hunting Wilds- Jund Panorama- Jungle Hollow- Kazandu Refuge- Khalni Garden- Khalni Heart Expedition- Loyal Apprentice- Loyal Guardian- Loyal Subordinate- Moldgraf Monstrosity- Moonlight Bargain- Mountain Valley- Myriad Landscape- Nesting Dragon- Putrefy- Rakdos Carnarium- Reality Scramble- Rocky Tar Pit- Rubblehulk- Ruinous Path- Savage Lands- Savage Twister- Scute Mob- Seer's Sundial- Soul of Innistrad- Stitch Together- Temple of the False God- Terramorphic Expanse- Thantis, the Warweaver- Tranquil Thicket- Turntimber Sower- Warped Landscape- Whiptongue Hydra- Windgrace's Judgment- Worm Harvest- Xantcha, Sleeper Agent- Yavimaya Elder- Zendikar Incarnate
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