MetaMox
COMMANDER · DECK
@XeldorChomper · 2024-08-02
DECK $
$413.39
MYTHIC
6
RARE
21
UNCOMMON
31
COMMON
77
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

19 cards

Enchantment

7 cards

Artifact

8 cards

Sorcery

11 cards

Instant

19 cards

Land

10 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00181312123240526+
COLOR
U: 32 pipsR: 40 pipsC: 60 pips
TYPES
Land34
Nonbasic8
Basic26
Mountain14
Island13
Desert1
Gate1
Creature20
Human9
Wizard4
Shaman3
Goblin2
Otter2
Archer1
Artificer1
Assassin1
Dragon1
Dwarf1
Elemental1
Lizard1
Merfolk1
Monk1
Phyrexian1
Praetor1
Rogue1
Saga1
Scout1
Tyranid1
Wall1
Warrior1
Weird1
Outlaws2
Party6
Instant19
Sorcery11
Artifact8
Equipment5
Enchantment8
Aura2
Phyrexian1
Praetor1
Saga1
Planeswalker1
Saheeli1
Legends4
Historic12
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 3
locks the table
  • Lock
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite card draw
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite card draw
  • Infinite draw triggers
LEGALITYCOMMANDER-FAMILY FORMATS
Group
Color
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