MetaMox
COMMANDER · DECK
@Neeaks · 2025-06-19
DECK $
$518.82
MYTHIC
8
RARE
43
UNCOMMON
21
COMMON
28
COMMAND1 CARD
MAIN99 CARDS

Planeswalker

1 card

Creature

20 cards

Enchantment

9 cards

Artifact

10 cards

Sorcery

14 cards

Instant

11 cards

Land

24 cards
MONEY CARDS·63 CARDS·$402.66
Sign in to save your threshold.

Planeswalker

1 card

Creature

17 cards

Enchantment

8 cards

Artifact

7 cards

Sorcery

12 cards

Instant

7 cards

Land

11 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0091232123945566+
COLOR
U: 24 pipsB: 27 pipsR: 16 pipsC: 123 pips
TYPES
Land35
Nonbasic22
Basic13
Swamp7
Island4
Mountain4
Bat1
God1
Creature21
Wizard9
Human6
Avatar3
Zombie2
Badger1
Bat1
Beast1
Bird1
Cat1
Dauthi1
Demon1
Dinosaur1
Dragon1
Elder1
Elemental1
Goblin1
God1
Illusion1
Jackal1
Mutant1
Phyrexian1
Praetor1
Rogue1
Scientist1
Snake1
Specter1
Villain1
Outlaws1
Party10
Sorcery15
Jackal1
Wizard1
Artifact12
Bird1
Vehicle1
Instant11
Enchantment9
Aura1
Class1
Planeswalker1
Jace1
Legends8
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS5 COMBOS
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite card draw
  • Infinite draw triggers
Group
Color
View
Comments · 0
No comments yet.