MetaMox
COMMANDER · DECK
@ShadowThong · 2026-09-11
DECK $
$1,464.08
MYTHIC
23
RARE
71
UNCOMMON
8
COMMON
8
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

27 cards

Enchantment

6 cards

Artifact

5 cards

Sorcery

9 cards

Instant

11 cards

Land

38 cards
NAMECOSTPRICE
SIDEBOARD4 CARDS

Creature

2 cards
NAMECOSTPRICE

Sorcery

1 card
NAMECOSTPRICE

Instant

1 card
NAMECOSTPRICE
MAYBE6 CARDS

Creature

3 cards

Enchantment

1 card
NAMECOSTPRICE

Artifact

1 card

Sorcery

1 card
NAMECOSTPRICE
MONEY CARDS·75 CARDS·$1,169.26
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Creature

18 cards

Enchantment

4 cards

Artifact

6 cards

Sorcery

7 cards

Instant

8 cards

Land

32 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0091172153844556+
COLOR
W: 18 pipsB: 13 pipsG: 44 pipsC: 98 pips
TYPES
Land41
Nonbasic35
Basic6
Forest7
Plains7
Swamp7
Urza's2
Cave1
Saga1
Creature28
Human7
Elemental4
Insect3
Cleric2
Elf2
Frog2
Horror2
Monk2
Plant2
Scout2
Snake2
Beast1
Centaur1
Demon1
Druid1
Dryad1
Giant1
Hydra1
Knight1
Nightmare1
Nymph1
Phyrexian1
Praetor1
Shaman1
Soldier1
Villain1
Wizard1
Party3
Instant11
Enchantment10
Centaur1
Class1
Dryad1
Insect1
Monk1
Nymph1
Room1
Saga1
Urza's1
Sorcery9
Artifact6
Equipment2
Human1
Soldier1
Legends14
Historic21
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS28 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Group
Color
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