COMMANDER · DECK
BATTLE OF WITS
@StarrySeaS · 2026-08-05
261 CARDS (LIMIT 100)ILLEGAL: 1 CARD
DECK $
$2,196.56
MYTHIC
23
RARE
118
UNCOMMON
47
COMMON
73
COMMAND1 CARD
Creature
1 cardMAIN260 CARDS
Planeswalker
5 cardsCreature
52 cardsEnchantment
15 cardsArtifact
27 cardsSorcery
24 cardsInstant
28 cardsLand
71 cardsMONEY CARDS·154 CARDS·$1,728.70
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Planeswalker
5 cardsCreature
32 cardsEnchantment
15 cardsArtifact
21 cardsSorcery
17 cardsInstant
20 cardsLand
44 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land113
Nonbasic73
Basic40
Island28
Plains26
Cave2
Urza's2
Cleric1
Gate1
Human1
Kor1
Rogue1
Saga1
Shapeshifter1
Warlock1
Weird1
Creature53
Human19
Wizard14
Cleric6
Construct4
Artificer3
Soldier3
Bard2
Bird2
Faerie2
Gnome2
Hero2
Kor2
Moonfolk2
Phyrexian2
Rogue2
Shapeshifter2
Spirit2
Warrior2
Advisor1
Alien1
Angel1
Beast1
Drake1
Elf1
God1
Homunculus1
Horror1
Kraken1
Merfolk1
Monk1
Noble1
Nomad1
Octopus1
Orc1
Otter1
Praetor1
Rabbit1
Rebel1
Serpent1
Spellshaper1
Starfish1
Thopter1
Warlock1
Weird1
Outlaws3
Party24
Artifact36
Construct4
Equipment2
Alien1
Beast1
Human1
Soldier1
Thopter1
Vehicle1
Instant33
Sorcery28
Enchantment17
Aura2
God1
Phyrexian1
Saga1
Urza's1
Planeswalker5
Jace2
Tezzeret2
Teferi1
Legends34
Historic66
LAND PROBABILITY
109 LANDS · 260 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.2%
TURN 530.3%
TURN 650.5%
TURN 767.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS38 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Infinite self-mill
Bracket 4
early two-card combo, for four mana or less, pieces included
- Infinite self-mill
Bracket 4
infinite extra turns
- Skip your draw steps
- Lock
- Infinite turns
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite self-mill
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures
- Infinite untap of creatures you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures
- Infinite untap of creatures you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures
- Infinite creature ETB
- Infinite creature LTB
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures
- Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite mana creatures you control can produce
- Cast all spells in your library
- Exile your library
- Infinite blue mana
- Infinite storm count
- Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
- Cast all spells in your library
- Exile your library
- Infinite +1/+1 counters on a creature
- Infinite blue mana
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures you control
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures you control
- Cast all spells in your library
- Exile your library
- Infinite blue mana
Bracket 1
doesn’t raise the bracket
- Infinite mill
- Infinite self-mill
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Cast all spells in your library
- Exile your library
- Infinite blue mana
- Infinite mana creatures you control can produce
- Infinite mill
- Infinite self-mill
- Infinite storm count
- Infinite untap of creatures you control
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Exile your library
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature LTB
- Infinite colored mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite self-discard triggers
- Near-infinite creature ETB
- Infinite draw triggers
- Near-infinite creature tokens
- Near-infinite card draw
- Near-infinite untap of all creatures
- Near-infinite looting
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
DUEL COMMANDER
Not legal
9 banned cards, 1 card not in the pool
BANNED · 9
NOT IN THE POOL · 1
CEDH
Not legal
- 1 card not in the pool
NOT IN THE POOL · 1
BRAWL (HISTORIC)
Not legal
1 banned card, 81 cards not in the pool
BANNED · 1
NOT IN THE POOL · 81
Comments · 0
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