MetaMox
COMMANDER · DECK
@HexenBiest · 2026-08-20
Bard, King of Dale
DECK $
$1,730.73
MYTHIC
30
RARE
104
UNCOMMON
23
COMMON
22
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 card

Creature

23 cards

Enchantment

16 cards

Artifact

12 cards

Sorcery

5 cards

Instant

8 cards

Land

18 cards
SIDEBOARD79 CARDS

Creature

24 cards

Enchantment

4 cards

Artifact

6 cards

Sorcery

7 cards

Instant

25 cards

Land

13 cards
MONEY CARDS·115 CARDS·$1,368.25
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Planeswalker

1 card

Creature

34 cards
NAMECOSTPRICE

Enchantment

15 cards

Artifact

10 cards

Sorcery

3 cards

Instant

30 cards

Land

22 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
008118211314410546+
COLOR
W: 55 pipsU: 22 pipsC: 136 pips
TYPES
Land34
Nonbasic16
Basic18
Plains14
Island10
Planet1
Saga1
Urza's1
Creature24
Human12
Wizard4
Archer3
Noble3
Cleric2
Angel1
Artificer1
Bird1
Cat1
Citizen1
Detective1
Druid1
Elf1
Faerie1
Gnome1
Golem1
Halfling1
Hero1
Homunculus1
Horror1
Kraken1
Merfolk1
Phyrexian1
Rogue1
Scientist1
Soldier1
Spirit1
Outlaws1
Party7
Enchantment17
Room2
Class1
Saga1
Urza's1
Artifact15
Vehicle2
Adventure1
Golem1
Horror1
Phyrexian1
Instant8
Sorcery5
Adventure1
Planeswalker1
Elspeth1
Legends22
Historic34
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite card draw for all players
  • Infinite draw triggers for all players
  • Near-infinite colored mana
  • Near-infinite colorless mana
  • Near-infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite looting
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite untap of permanents you control
  • Near-infinite mana permanents you control can produce
Group
Color
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