COMMANDER · DECK
zur reanimator
COMMAND1 CARD
Creature
1 cardMAIN168 CARDS
Creature
43 cardsEnchantment
37 cardsArtifact
22 cardsSorcery
13 cardsInstant
16 cardsLand
28 cardsMAYBE85 CARDS
Planeswalker
1 cardCreature
28 cardsEnchantment
23 cardsArtifact
19 cardsSorcery
9 cardsInstant
3 cardsLand
1 cardMONEY CARDS·159 CARDS·$2,110.72
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Planeswalker
1 cardCreature
48 cardsEnchantment
39 cardsArtifact
26 cardsSorcery
15 cardsInstant
10 cardsLand
20 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature44
Phyrexian7
Human6
Angel5
Cleric4
Horror4
Praetor4
Wizard4
Demon3
Kraken3
Sphinx3
Avatar2
Elemental2
Knight2
Minion2
Rogue2
Zombie2
Archon1
Bird1
Cat1
Construct1
Dragon1
Faerie1
Giant1
God1
Illusion1
Kor1
Nightmare1
Serpent1
Slug1
Snake1
Spirit1
Vampire1
Wurm1
Outlaws2
Party10
Enchantment38
Aura11
Shrine2
Land37
Nonbasic25
Basic12
Island10
Plains9
Swamp5
Artifact24
Angel1
Construct1
Equipment1
Instant16
Sorcery14
Arcane1
Avatar1
Legends23
Historic45
LAND PROBABILITY
37 LANDS · 168 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 438.3%
TURN 571.5%
TURN 689.1%
TURN 796.3%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS18 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 3
locks the table
- Creatures can't attack
- Lock
Bracket 3
locks the table
- Creatures can't attack
- Lock
Bracket 3
locks the table
- Creatures can't attack
- Lock
Bracket 3
locks the table
- You can't be attacked
- Lock
Bracket 3
locks the table
- You can't be attacked
- Lock
Bracket 3
locks the table
- You can't be attacked
- Lock
Bracket 3
locks the table
- You can't be attacked
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite recursion of creature cards with power 2 or less
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite sacrifice triggers
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature LTB
- Infinite colored mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 65 cards not in the pool
BANNED · 4
NOT IN THE POOL · 65
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