MetaMox
COMMANDER · DECK
@Ezr2sa · 2026-08-25
Baron Helmut Zemo
DECK $
$9,430.85
MYTHIC
26
RARE
74
UNCOMMON
23
COMMON
26
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

29 cards

Enchantment

4 cards

Artifact

12 cards

Sorcery

14 cards

Instant

13 cards

Land

13 cards
MONEY CARDS·109 CARDS·$7,537.38
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Planeswalker

1 card
NAMECOSTPRICE

Creature

33 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

12 cards

Sorcery

18 cards

Instant

20 cards

Land

17 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
601411321437475126+
COLOR
B: 102.5 pipsC: 122 pips
TYPES
Creature30
Human5
Demon4
Phyrexian4
Imp3
Villain3
Zombie3
Construct2
God2
Minion2
Nightmare2
Rogue2
Archer1
Devil1
Dragon1
Elder1
Faerie1
Glimmer1
Horror1
Knight1
Noble1
Ooze1
Orc1
Snake1
Sorcerer1
Thrull1
Vampire1
Warlock1
Wraith1
Wurm1
Outlaws3
Party2
Land26
Nonbasic12
Basic14
Swamp14
Artifact15
Construct2
Equipment2
Infinity1
Phyrexian1
Stone1
Villain1
Sorcery14
Instant13
Enchantment5
Aura1
Glimmer1
Snake1
Planeswalker1
Liliana1
Legends17
Historic28
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
COMBOS12 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite mill
  • Infinite self-mill
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Near-infinite lifegain
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for all players
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Infinite looting
  • Infinite self-discard triggers
  • Near-infinite black mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
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