COMMANDER · DECK
Necrobloom Final
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
14 cardsArtifact
4 cardsSorcery
10 cardsInstant
7 cardsLand
42 cardsMAYBE1 CARD
Creature
1 cardMONEY CARDS·74 CARDS·$7,892.46
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Creature
17 cardsEnchantment
12 cardsArtifact
4 cardsSorcery
5 cardsInstant
6 cardsLand
30 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land42
Nonbasic36
Basic6
Swamp6
Forest5
Plains5
Planet2
Creature23
Human4
Elemental3
Horror3
Phyrexian3
Cleric2
Elf2
Frog2
Incarnation2
Praetor2
Shaman2
Zombie2
Bear1
Cat1
Druid1
Dryad1
Eldrazi1
God1
Knight1
Nightmare1
Nymph1
Plant1
Snake1
Treefolk1
Warrior1
Wizard1
Party4
Enchantment15
Dryad1
Nymph1
Sorcery10
Instant7
Artifact5
God1
Legends22
Historic26
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS10 COMBOS
Bracket 4
mass land denial
- Opponents can't have lands on the battlefield
- Lock
- Mass Land Denial
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 31 cards not in the pool
BANNED · 1
NOT IN THE POOL · 31
Comments · 0
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