MetaMox
COMMANDER · DECK

cedh MW Prison

No bracket · Banned
2020-10-18
Heliod, Sun-Crowned
BANNED: 1 CARD
DECK $
$1,961.69
MYTHIC
21
RARE
50
UNCOMMON
13
COMMON
15
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

19 cards

Sorcery

1 card
NAMECOSTPRICE

Instant

6 cards

Land

25 cards
MONEY CARDS·57 CARDS·$1,554.49
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Creature

17 cards

Enchantment

4 cards

Artifact

13 cards

Instant

5 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket See legality ↓
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not legal
  • The deck’s name says cEDH
  • Not Commander-legal, so not cEDH either
BANNED · 1
NAMECOSTTYPEPRICE
CURVE
50251182123440526+
COLOR
W: 49 pipsC: 76 pips
TYPES
Creature33
Human14
Cleric11
Soldier4
Spirit4
Construct3
Kor3
Phyrexian2
Ranger2
Wizard2
Angel1
Archon1
Artificer1
Bird1
Cat1
God1
Golem1
Horror1
Knight1
Monk1
Nomad1
Nymph1
Thopter1
Party13
Land33
Nonbasic24
Basic9
Plains9
Artifact26
Construct3
Equipment3
Cleric1
Golem1
Horror1
Human1
Phyrexian1
Thopter1
Enchantment13
Spirit2
Aura1
God1
Nymph1
Instant8
Sorcery2
Legends11
Historic35
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can only cast one spell per turnLock
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can only cast one spell per turnLock
Bracket 3 · locks the tablePlayers can't draw cardsLockOpponents can only cast the remaining spells in their hand
Bracket 3 · locks the tableExile all noncreature spells players cast from their handPlayers can only cast one noncreature spell per turnLock
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can only cast one spell per turnLock
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · locks the tableOpponents can't cast spellsLock
Group
Color
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