COMMANDER · DECK
Upkeep
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
15 cardsEnchantment
11 cardsArtifact
15 cardsSorcery
8 cardsInstant
17 cardsLand
14 cardsMONEY CARDS·24 CARDS·$46.45
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Creature
4 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
4 cardsInstant
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic11
Basic22
Island10
Mountain8
Swamp8
Artifact17
Equipment9
Bird1
Lizard1
Instant17
Creature16
Human5
Vampire2
Wizard2
Bird1
Cleric1
Demon1
Devil1
Doctor1
Dragon1
Equipment1
Lizard1
Lord1
Monk1
Ogre1
Scientist1
Shaman1
Time1
Warlock1
Whale1
Zombie1
Outlaws1
Party3
Enchantment11
Aura5
Sorcery8
Legends7
Historic23
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
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