COMMANDER · DECK
Arixmethes
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
14 cardsInstant
17 cardsLand
14 cardsMONEY CARDS·22 CARDS·$75.63
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Creature
7 cardsEnchantment
1 cardArtifact
3 cardsSorcery
6 cardsInstant
4 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic12
Basic25
Forest14
Island11
Gate1
Creature24
Kraken7
Druid5
Leviathan3
Serpent3
Beast2
Elf2
Merfolk2
Avatar1
Faerie1
Human1
Octopus1
Satyr1
Wizard1
Party1
Instant17
Sorcery14
Arcane1
Enchantment5
Serpent1
Artifact4
Equipment1
Legends10
Historic13
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 3
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
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