COMMANDER · DECK
space jam
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
34 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
5 cardsInstant
9 cardsLand
33 cardsSIDEBOARD42 CARDS
Creature
21 cardsEnchantment
8 cardsArtifact
4 cardsSorcery
3 cardsInstant
1 cardLand
5 cardsMONEY CARDS·112 CARDS·$2,400.85
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Planeswalker
1 cardCreature
41 cardsEnchantment
16 cardsArtifact
8 cardsSorcery
4 cardsInstant
8 cardsLand
34 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic32
Basic6
Forest9
Mountain9
Swamp5
Dryad1
God1
Planet1
Creature34
Elf5
Human4
Shaman3
Demon2
Druid2
Dryad2
Elemental2
Goblin2
Horror2
Insect2
Noble2
Orc2
Plant2
Scout2
Archer1
Bear1
Citizen1
Construct1
Detective1
Devil1
Dragon1
Dwarf1
Forest1
Frog1
God1
Halfling1
Kavu1
Kraken1
Nymph1
Phyrexian1
Pilot1
Snake1
Sorcerer1
Spirit1
Villain1
Warlock1
Warrior1
Wizard1
Outlaws1
Party2
Enchantment10
Dryad1
Nymph1
Instant9
Artifact7
Spacecraft2
Construct1
Sorcery6
Elf1
Warlock1
Planeswalker1
Wrenn1
Legends21
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS23 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Exile your library
- Infinite +1/+1 counters on a creature
- Infinite damage
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 17 cards not in the pool
BANNED · 3
NOT IN THE POOL · 17
+ 117 CARDS NOT IN PRECON
+ All Will Be One+ Amulet of Vigor+ Anzrag's Rampage+ Assassin's Trophy+ Azusa, Lost but Seeking+ Bane of Progress+ Bayou+ Birds of Paradise+ Blood Crypt+ Bloom Tender+ Burgeoning+ Carnivorous Cultivator // Enroot+ Casualties of War+ Chimil, the Inner Sun+ Chromatic Lantern+ City on Fire+ Commercial District+ Court of Bounty+ Crop Rotation+ Crucible of Worlds+ Cryptolith Rite+ Dark Depths+ Deadly Rollick+ Deathrite Shaman+ Decimate+ Delighted Halfling+ Descent into Avernus+ Dina, Soul Steeper+ Druid Class+ Dryad Arbor+ Dryad of the Ilysian Grove+ Emerald Medallion+ Emrakul, the Exigent Doom+ Etali, Primal Conqueror // Etali, Primal Sickness+ Evendo, Waking Haven+ Exploration+ Field of the Dead+ Fiery Emancipation+ Fire-Lit Thicket+ Flashback+ Ghost Quarter+ Glacial Chasm+ Green Sun's Zenith+ Harsh Mentor+ Haunting Wind+ Heroic Intervention+ Hexing Squelcher+ Icetill Explorer+ Ignoble Hierarch+ Jaddi Offshoot+ Jeska's Will+ Kederekt Parasite+ Koth, the Geomancer+ Life from the Loam+ Llanowar Elves+ Lotus Cobra+ Lumra, Bellow of the Woods+ Mana Confluence+ Manabarbs+ Marwyn, the Preserver+ Misty Rainforest+ Mole Man, Moloid Master+ Noxious Revival+ Ob Nixilis, Captive Kingpin+ Ob Nixilis, the Fallen+ Ojer Axonil, Deepest Might // Temple of Power+ Orcish Bowmasters+ Orcish Lumberjack+ Overgrown Tomb+ Perpetual Timepiece+ Phyrexian Tower+ Prismatic Omen+ Prismatic Vista+ Radagast of Rhosgobel+ Ragavan, Nimble Pilferer+ Ramunap Excavator+ Roiling Canopy+ Rydia, Summoner of Mist+ Sabotender+ Scalding Tarn+ Scapeshift+ Scute Swarm+ Seedborn Muse+ Solphim, Mayhem Dominus+ Spelunking+ Squandered Resources+ Stomping Ground+ Strip Mine+ Sylvan Library+ Sylvan Safekeeper+ Taiga+ Takenuma, Abandoned Mire+ Tannuk, Memorial Ensign+ The Rollercrusher Ride+ Thespian's Stage+ Thornspire Verge+ Tifa Lockhart+ Tiller Engine+ Tireless Provisioner+ Titania, Voice of Gaea+ Toph, Earthbending Master+ Torbran, Thane of Red Fell+ Traveling Chocobo+ Urborg, Tomb of Yawgmoth+ Valakut Exploration+ Valakut, the Molten Pinnacle+ Vampiric Tutor+ Veil of Summer+ Verdant Kraken+ Vesuva+ Wasteland+ Windswept Heath+ Wooded Foothills+ Worldly Tutor+ Wrenn and Six+ Yavimaya, Cradle of Growth+ Zuran Orb
- 65 PRECON CARDS NOT IN DECK
- Arcane Signet- Augur of Autumn- Baloth Prime- Beast Within- Binding the Old Gods- Blasphemous Act- Braids, Arisen Nightmare- Cabaretti Courtyard- Centaur Vinecrasher- Cinder Glade- Cultivate- Dakmor Salvage- Escape to the Wilds- Escape Tunnel- Eumidian Hatchery- Eumidian Wastewaker- Evendo Brushrazer- Evolving Wilds- Farseek- Festering Thicket- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Harrow- Infernal Grasp- Juri, Master of the Revue- Karplusan Forest- Llanowar Wastes- Loamcrafter Faun- Maestros Theater- Mazirek, Kraul Death Priest- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Nature's Lore- Night's Whisper- Oracle of Mul Daya- Pest Infestation- Planetary Annihilation- Putrefy- Rakdos Charm- Rampaging Baloths- Riveteers Overlook- Rocky Tar Pit- Roiling Regrowth- Satyr Wayfinder- Scouring Swarm- Skyshroud Claim- Smoldering Marsh- Soul of Windgrace- Springbloom Druid- Sprouting Goblin- Sulfurous Springs- Terramorphic Expanse- Tireless Tracker- Titania, Protector of Argoth- Twilight Mire- Uurg, Spawn of Turg- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker- Worldsoul's Rage
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