MetaMox
COMMANDER · DECK

What Have I Done?

Bracket 3 · Upgraded
@Wibber · 2024-12-29
Six
DECK $
$902.61
MYTHIC
17
RARE
38
UNCOMMON
13
COMMON
32
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 card

Creature

31 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

6 cards

Sorcery

9 cards

Instant

8 cards

Land

14 cards
MONEY CARDS·50 CARDS·$708.70
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Planeswalker

1 card

Creature

22 cards

Enchantment

3 cards

Artifact

6 cards

Sorcery

3 cards

Instant

5 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam: locks the table
  • Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking: locks the table
  • Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator: locks the table
  • and 4 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
CURVE
00411321438455166+
COLOR
G: 77 pipsC: 188 pips
TYPES
Land39
Nonbasic13
Basic26
Forest26
Creature32
Elemental9
Elf5
Eldrazi3
Insect3
Shaman3
Beast2
Human2
Monk2
Phyrexian2
Plant2
Snake2
Adventure1
Bear1
Cleric1
Detective1
Druid1
Frog1
Golem1
Hydra1
Merfolk1
Praetor1
Raccoon1
Satyr1
Scout1
Treefolk1
Wizard1
Party2
Sorcery10
Adventure1
Elemental1
Raccoon1
Shapeshifter1
Artifact8
Golem1
Insect1
Phyrexian1
Instant8
Enchantment6
Aura2
Insect1
Monk1
Treefolk1
Planeswalker1
Nissa1
Legends14
Historic20
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite creature LTBInfinite colored manaInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite Treasure tokensInfinite landfall triggersInfinite Food tokens
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Infinite creature LTBInfinite colored manaInfinite creature sacrifice triggersInfinite death triggersInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature LTBInfinite creature ETBInfinite death triggersInfinite self-millInfinite landfall triggersPut all lands from your library and graveyard onto the battlefield tapped
Group
Color
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