MetaMox
COMMANDER Β· DECK

[cEDH] Nekusar, the MindrazerπŸ’™πŸ–€β€οΈ

@Luisfer27 Β· 2022-03-21
Nekusar, the Mindrazer
DECK $
$13,844.21
MYTHIC
14
RARE
64
UNCOMMON
15
COMMON
7
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

14 cards

Enchantment

9 cards

Artifact

16 cards

Sorcery

16 cards

Instant

17 cards

Land

26 cards
MONEY CARDSΒ·96 CARDSΒ·$11,074.71
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Planeswalker

1 card
NAMECOSTPRICE

Creature

15 cards

Enchantment

9 cards

Artifact

16 cards

Sorcery

16 cards

Instant

15 cards

Land

24 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
601212121831042546+
COLOR
U: 33 pipsB: 26 pipsR: 16 pipsC: 108 pips
TYPES
Land26
Nonbasic23
Basic3
Island5
Mountain5
Swamp5
Saga1
Urza's1
Artifact17
Construct1
Equipment1
Phyrexian1
Instant17
Trap1
Sorcery16
Creature15
Human6
Rogue4
Wizard4
Phyrexian2
Archer1
Assassin1
Construct1
Dauthi1
Faerie1
Hag1
Monkey1
Orc1
Pirate1
Praetor1
Tyranid1
Zombie1
Outlaws6
Party8
Enchantment11
Aura1
Hag1
Saga1
Urza's1
Planeswalker1
Narset1
Legends12
Historic27
LAND PROBABILITY
26 LANDS Β· 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
COMBOS18 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 3
locks the table
  • Each opponent shuffles their hand into their library during their draw step
  • Opponents can't draw cards during their turn
  • Lock
Bracket 3
locks the table
  • Opponents put all cards in hand on the bottom of their library on each of their draw steps
  • Lock
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite colored mana
  • Near-infinite magecraft triggers
  • Near-infinite mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Near-infinite magecraft triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Infinite looting for opponents
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • The deck’s name says cEDH
  • 19 game changers β€” cEDH lists run 10 or more
Group
Color
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