COMMANDER · DECK
Nekusorry
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
10 cardsArtifact
9 cardsSorcery
11 cardsInstant
11 cardsLand
20 cardsMONEY CARDS·77 CARDS·$1,237.69
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Creature
23 cardsEnchantment
10 cardsArtifact
9 cardsSorcery
11 cardsInstant
10 cardsLand
14 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic18
Basic15
Island10
Swamp10
Mountain9
God1
Creature27
Wizard7
Human6
Phyrexian4
Horror3
Demon2
Dragon2
God2
Spirit2
Zombie2
Archer1
Assassin1
Construct1
Faerie1
Hag1
Knight1
Merfolk1
Orc1
Praetor1
Robot1
Rogue1
Sphinx1
Tyranid1
Utrom1
Vedalken1
Warrior1
Outlaws2
Party9
Artifact12
Phyrexian2
Construct1
Equipment1
Horror1
Robot1
Utrom1
Enchantment12
Demon1
Hag1
Instant11
Sorcery11
Legends15
Historic26
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mill
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Near-infinite card draw for target opponent
- Near-infinite damage
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
- Near-infinite card draw
- Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite damage to one opponent
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
- Near-infinite draw triggers for target opponent
- Near-infinite card draw for target opponent
- Near-infinite lifeloss for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 34 cards not in the pool
BANNED · 4
NOT IN THE POOL · 34
Comments · 0
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