MetaMox
COMMANDER · DECK

Nekusar, the Mindrazer

Bracket 3 · Upgraded
@shoople · 2025-04-19
Nekusar, the Mindrazer
DECK $
$900.99
MYTHIC
5
RARE
50
UNCOMMON
28
COMMON
17
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

9 cards

Enchantment

14 cards

Artifact

16 cards

Sorcery

18 cards

Instant

9 cards

Land

28 cards
MONEY CARDS·69 CARDS·$710.15
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Creature

8 cards

Enchantment

12 cards

Artifact

9 cards

Sorcery

15 cards

Instant

7 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Narset, Parter of Veils + Teferi's Puzzle Box: locks the table
  • Windfall + Glistening Oil + Nekusar, the Mindrazer: early arguably two-card combo, for four mana or less
  • Windfall + Corrupted Conscience + Nekusar, the Mindrazer: early arguably two-card combo, for four mana or less
  • and 8 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 11
CURVE
00131212183943536+
COLOR
U: 27.5 pipsB: 32.5 pipsR: 14 pipsC: 111 pips
TYPES
Land32
Nonbasic25
Basic7
Island7
Swamp7
Mountain6
Artifact18
Equipment3
Bird1
Construct1
Phyrexian1
Sorcery18
Enchantment14
Aura6
Creature10
Phyrexian2
Wizard2
Zombie2
Archer1
Assassin1
Bird1
Construct1
Dauthi1
Goblin1
Human1
Merfolk1
Orc1
Praetor1
Rogue1
Warrior1
Outlaws2
Party4
Instant10
Planeswalker1
Narset1
Legends6
Historic24
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS26 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the game
Each opponent loses the game
Each opponent loses the game
Bracket 2 · arguably two-card combo, for six mana or lessEach opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessEach opponent loses the game
Bracket 2 · arguably two-card combo, for six mana or lessEach opponent loses the game
Bracket 2 · arguably two-card combo, for six mana or lessEach opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the game
Bracket 2 · arguably two-card combo, for six mana or lessEach opponent loses the game
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Group
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