MetaMox
COMMANDER · DECK
2021-02-24
DECK $
$747.15
MYTHIC
8
RARE
58
UNCOMMON
32
COMMON
32
COMMAND1 CARD
MAIN99 CARDS

Creature

15 cards

Enchantment

15 cards

Artifact

17 cards

Sorcery

9 cards

Instant

9 cards

Land

21 cards
SIDEBOARD11 CARDS

Creature

3 cards

Enchantment

3 cards

Artifact

3 cards

Instant

2 cards
MONEY CARDS·81 CARDS·$580.43
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Creature

19 cards

Enchantment

17 cards

Artifact

18 cards

Sorcery

9 cards

Instant

10 cards

Land

8 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00711422031645536+
COLOR
U: 31.5 pipsB: 26.5 pipsR: 11 pipsC: 133 pips
TYPES
Land34
Nonbasic18
Basic16
Island7
Swamp7
Mountain6
Artifact19
Book1
Construct1
Equipment1
Horror1
Phyrexian1
Creature16
Wizard5
Horror3
Human3
Vampire2
Avatar1
Construct1
Demon1
God1
Hag1
Merfolk1
Phyrexian1
Shaman1
Specter1
Squid1
Vedalken1
Warrior1
Zombie1
Party6
Enchantment16
Aura2
Hag1
Instant9
Sorcery9
Legends5
Historic24
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS13 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Near-infinite damage
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite rummaging
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite lifeloss
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
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