COMMANDER · DECK
5 color steal
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
1 cardEnchantment
5 cardsSorcery
46 cardsInstant
13 cardsLand
34 cardsMONEY CARDS·57 CARDS·$447.55
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Creature
1 cardEnchantment
2 cardsSorcery
21 cardsInstant
6 cardsLand
27 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Sorcery46
Land34
Nonbasic34
Forest12
Island12
Plains12
Mountain11
Swamp11
Instant13
Enchantment5
Creature2
Book1
Construct1
Goblin1
Rogue1
Outlaws1
Party1
Artifact1
Book1
Construct1
Legends1
Historic1
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
37 cards not in the pool
NOT IN THE POOL · 37
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