MetaMox
COMMANDER · DECK
@wolfscore21 · 2026-07-17
Nekusar, the Mindrazer
DECK $
$346.68
MYTHIC
6
RARE
56
UNCOMMON
21
COMMON
26
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

27 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

8 cards

Sorcery

11 cards

Instant

5 cards

Land

25 cards
SIDEBOARD8 CARDS
MAYBE1 CARD

Creature

1 card
NAMECOSTPRICE
MONEY CARDS·58 CARDS·$263.06
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Creature

24 cards

Enchantment

9 cards

Artifact

5 cards

Sorcery

9 cards

Instant

4 cards

Land

7 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10411621431547546+
COLOR
U: 20 pipsB: 32 pipsR: 29 pipsC: 116 pips
TYPES
Land38
Nonbasic22
Basic16
Swamp9
Mountain8
Island6
Creature28
Human5
Wizard5
Demon3
Mutant3
Elemental2
Noble2
Shaman2
Spirit2
Vampire2
Ally1
Archer1
Assassin1
Avatar1
Berserker1
Construct1
Crab1
Dwarf1
Elf1
Goblin1
God1
Golem1
Hag1
Hero1
Horror1
Jackal1
Mercenary1
Orc1
Phyrexian1
Pirate1
Robot1
Tyranid1
Utrom1
Warrior1
Zombie1
Outlaws3
Party6
Sorcery13
Jackal1
Wizard1
Artifact11
Construct1
Equipment1
Golem1
Phyrexian1
Robot1
Utrom1
Enchantment11
God1
Hag1
Instant5
Planeswalker1
Nixilis1
Legends17
Historic26
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
COMBOS6 COMBOS
Bracket 1
doesn’t raise the bracket
  • Exile your library
  • Infinite +1/+1 counters on a creature
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Group
Color
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