COMMANDER · DECK
[cEDH] Glarb
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
9 cardsInstant
28 cardsLand
27 cardsMAYBE5 CARDS
Planeswalker
1 cardCreature
4 cardsMONEY CARDS·96 CARDS·$5,894.12
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Creature
22 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
9 cardsInstant
25 cardsLand
24 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Instant28
Trap1
Land27
Nonbasic27
Island5
Swamp5
Forest4
Gate1
Town1
Creature19
Wizard6
Bird3
Elf3
Human3
Citizen2
Faerie2
Frog2
Rogue2
Spirit2
Archer1
Bard1
Drake1
Druid1
Halfling1
Merfolk1
Noble1
Orc1
Otter1
Shaman1
Shapeshifter1
Outlaws2
Party8
Artifact11
Sorcery9
Enchantment6
Aura1
Legends9
Historic18
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 17 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS13 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
- Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
- Exile your library
- Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
18 banned cards
BANNED · 18
CEDH
Reads as cEDH
- The deck’s name says cEDH
- 17 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
7 banned cards, 25 cards not in the pool
BANNED · 7
NOT IN THE POOL · 25
Comments · 0
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