COMMANDER · DECK
Selenia
2021-02-25
DECK $
$3,187.80
MYTHIC
15
RARE
80
UNCOMMON
8
COMMON
2
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
13 cardsEnchantment
24 cardsArtifact
6 cardsSorcery
10 cardsInstant
10 cardsLand
35 cardsMAYBE6 CARDS
Creature
1 cardEnchantment
1 cardArtifact
4 cardsMONEY CARDS·85 CARDS·$2,547.14
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Creature
10 cardsEnchantment
17 cardsArtifact
8 cardsSorcery
9 cardsInstant
8 cardsLand
33 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic35
Forest6
Island6
Plains6
Swamp6
Enchantment26
Dryad1
Nymph1
Creature15
Human5
Cleric3
Phyrexian2
Wizard2
Angel1
Atog1
Avatar1
Bird1
Druid1
Dryad1
Horror1
Imp1
Nymph1
Vampire1
Zombie1
Party5
Instant10
Sorcery10
Artifact8
Angel1
Horror1
Phyrexian1
Legends9
Historic17
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- You can't lose the game due to having 0 or less life
- Lock
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss for all players
- Near-infinite self-discard triggers
- Near-infinite looting
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss for all players
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
- Infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
- Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
- Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
- Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw
- Near-infinite draw triggers
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw
- Near-infinite draw triggers
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Infinite self-discard triggers
- Near-infinite black mana
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Reads as cEDH
- 10 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
2 banned cards, 30 cards not in the pool
BANNED · 2
NOT IN THE POOL · 30
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