COMMANDER · DECK
chu chu train
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
46 cardsEnchantment
7 cardsArtifact
2 cardsSorcery
1 cardInstant
10 cardsLand
33 cardsMONEY CARDS·76 CARDS·$1,033.01
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Creature
30 cardsEnchantment
6 cardsArtifact
2 cardsSorcery
1 cardInstant
9 cardsLand
28 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature47
Human19
Druid17
Elf17
Scout4
Wizard4
Soldier3
Bird2
Cat2
Kor2
Shaman2
Warrior2
Bard1
Citizen1
Cleric1
Drake1
Halfling1
Hero1
Illusion1
Monk1
Ouphe1
Pilot1
Rogue1
Snake1
Spirit1
Warlock1
Outlaws2
Party8
Land34
Nonbasic32
Basic2
Forest4
Island4
Plains3
Human1
Town1
Warlock1
Instant10
Enchantment8
Human1
Artifact3
Human1
Soldier1
Sorcery2
Druid1
Elf1
Legends11
Historic14
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS12 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures
- Infinite untap of creatures you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures
- Infinite untap of creatures you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures
- Infinite untap of creatures you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite storm count
- Infinite creature ETB
- Infinite creature LTB
- Infinite mana creatures you control can produce
- Infinite untap of creatures
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite card draw
- Infinite draw triggers
- Near-infinite ETB
- Near-infinite landfall triggers
- Near-infinite LTB
- Near-infinite mana creatures you control can produce
- Near-infinite storm count
- Win the game
- Near-infinite untap of creatures you control
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite card draw
- Infinite draw triggers
- Near-infinite creature ETB
- Near-infinite landfall triggers
- Near-infinite creature LTB
- Near-infinite mana creatures you control can produce
- Near-infinite storm count
- Near-infinite untap of all creatures
- Put all lands from your hand and library onto the battlefield
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite ETB
- Near-infinite landfall triggers
- Near-infinite LTB
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite ETB
- Near-infinite landfall triggers
- Near-infinite LTB
- Near-infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 18 cards not in the pool
BANNED · 4
NOT IN THE POOL · 18
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