MetaMox
COMMANDER · DECK

Nekusar, the Mindrazer// Group Slug

@Spenc3r · 2026-10-04
Nekusar, the Mindrazer
DECK $
$3,498.09
MYTHIC
17
RARE
56
UNCOMMON
9
COMMON
18
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

17 cards

Enchantment

7 cards

Artifact

11 cards

Sorcery

14 cards

Instant

15 cards

Land

27 cards
MONEY CARDS·72 CARDS·$2,792.10
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Planeswalker

1 card
NAMECOSTPRICE

Creature

15 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

14 cards

Instant

14 cards

Land

14 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
30111202153744546+
COLOR
U: 24 pipsB: 27 pipsR: 18 pipsC: 95 pips
TYPES
Land35
Nonbasic25
Basic10
Swamp9
Island8
Mountain8
God1
Creature18
Human6
Phyrexian4
Wizard4
Horror3
God2
Zombie2
Ape1
Archer1
Assassin1
Bird1
Construct1
Orc1
Praetor1
Rogue1
Spirit1
Tyranid1
Outlaws2
Party5
Instant15
Artifact14
Phyrexian2
Construct1
Equipment1
God1
Horror1
Sorcery14
Enchantment7
Planeswalker1
Liliana1
Legends9
Historic22
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMBOS7 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 15 game changers — cEDH lists run 10 or more
Group
Color
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