COMMANDER · DECK
Sisay Toolbox
No bracket · Banned2020-12-14
BANNED: 2 CARDS
DECK $
$1,656.01
MYTHIC
21
RARE
46
UNCOMMON
9
COMMON
25
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
28 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
5 cardsInstant
13 cardsLand
28 cardsSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·69 CARDS·$1,318.35
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Creature
17 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
3 cardsInstant
11 cardsLand
25 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Bloom Tender + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Faeburrow Elder + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
BANNED · 2
DUEL COMMANDER
Not legal
9 banned cards
BANNED · 9
CEDH
Not legal
- 12 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 2
BRAWL (HISTORIC)
Not legal
3 banned cards, 18 cards not in the pool
BANNED · 3
NOT IN THE POOL · 18
CURVE
COLOR
TYPES
Land38
Nonbasic26
Basic12
Forest13
Island7
Mountain4
Plains4
Swamp4
Creature29
Elf11
Druid10
Human8
Wizard3
Advisor2
Bird2
Soldier2
Elemental1
Goblin1
Homunculus1
Kithkin1
Merfolk1
Monk1
Pirate1
Ranger1
Scout1
Serpent1
Shaman1
Spirit1
Treefolk1
Unicorn1
Warrior1
Outlaws1
Party4
Instant13
Artifact9
Equipment1
Enchantment6
Aura1
Sorcery5
Arcane1
Legends12
Historic19
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite colored mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite blinkingInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Infinite blinkingInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Infinite black mana that can't be spent to pay generic mana costsInfinite green mana that can't be spent to pay generic mana costsInfinite red mana that can't be spent to pay generic mana costsInfinite white mana that can't be spent to pay generic mana costs
Put a selection of creature cards from your library onto the battlefield
Put a selection of creature cards from your library onto the battlefield
Put a selection of creature cards from your library onto the battlefield
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
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