MetaMox
COMMANDER · DECK

4 Colour F Omnath

Bracket 4 · Optimized
2020-09-30
DECK $
$980.87
MYTHIC
18
RARE
44
UNCOMMON
16
COMMON
21
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

24 cards

Enchantment

8 cards

Artifact

2 cards

Sorcery

8 cards

Instant

13 cards

Land

34 cards
NAMECOSTPRICE
MONEY CARDS·61 CARDS·$774.82
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Planeswalker

1 card
NAMECOSTPRICE

Creature

15 cards

Enchantment

5 cards

Artifact

2 cards

Sorcery

5 cards

Instant

12 cards

Land

21 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Glacial Chasm + Crucible of Worlds + Exploration: locks the table
  • Glacial Chasm + Ramunap Excavator + Exploration: locks the table
  • Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking: locks the table
  • and 5 more combos that bear on the bracket, listed below
CURVE
0071152173942566+
COLOR
W: 12 pipsU: 12 pipsR: 13 pipsG: 41 pipsC: 98 pips
TYPES
Land43
Nonbasic30
Basic13
Forest11
Island10
Mountain9
Plains8
Creature25
Elemental6
Elf3
Human3
Snake3
Beast2
Insect2
Scout2
Shaman2
Ally1
Angel1
Boar1
Centaur1
Cleric1
Crab1
Druid1
Knight1
Lizard1
Merfolk1
Minotaur1
Monk1
Warrior1
Party2
Instant13
Enchantment9
Centaur1
Sorcery8
Arcane1
Artifact2
Planeswalker1
Wrenn1
Legends10
Historic12
LAND PROBABILITY
43 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Put all basic Plains from your library onto the battlefield
Group
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