COMMANDER · DECK
Baby Gate
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
2 cardsArtifact
1 cardSorcery
10 cardsInstant
1 cardLand
85 cardsMAYBE35 CARDS
Creature
2 cardsSorcery
1 cardLand
32 cardsMONEY CARDS·40 CARDS·$278.72
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Creature
3 cardsArtifact
1 cardSorcery
4 cardsInstant
1 cardLand
31 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land85
Nonbasic80
Basic5
Gate21
Forest1
Island1
Mountain1
Plains1
Swamp1
Sorcery13
Instant4
Creature3
Avatar1
Elf1
Plant1
Scout1
Artifact1
Legends3
Historic4
LAND PROBABILITY
85 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 40.0%
TURN 50.0%
TURN 60.1%
TURN 70.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
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