MetaMox
COMMANDER · DECK
2021-06-29
Phenax, God of Deception
DECK $
$484.17
MYTHIC
14
RARE
35
UNCOMMON
18
COMMON
32
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

27 cards

Enchantment

10 cards

Artifact

11 cards

Sorcery

8 cards

Instant

13 cards

Land

14 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
007111220394105136+
COLOR
U: 56 pipsB: 46 pipsC: 162 pips
TYPES
Land29
Nonbasic12
Basic17
Island9
Swamp8
Gate1
Creature28
Horror4
Human3
Zombie3
Avatar2
Crab2
God2
Kraken2
Leviathan2
Phyrexian2
Wizard2
Advisor1
Bird1
Construct1
Demon1
Eldrazi1
Fish1
Golem1
Knight1
Lhurgoyf1
Plant1
Shapeshifter1
Vampire1
Wurm1
Party2
Artifact14
Bird1
Book1
Construct1
Equipment1
Golem1
Instant13
Trap2
Enchantment12
Aura1
Curse1
God1
Horror1
Saga1
Sorcery8
Planeswalker1
Jace1
Legends11
Historic26
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS10 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite mill
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Infinite mill
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Group
Color
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