MetaMox
COMMANDER · DECK
2022-02-01
Nekusar, the Mindrazer
DECK $
$490.09
MYTHIC
5
RARE
45
UNCOMMON
20
COMMON
29
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

10 cards

Enchantment

9 cards

Artifact

13 cards

Sorcery

19 cards

Instant

9 cards

Land

23 cards
MONEY CARDS·64 CARDS·$381.26
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Planeswalker

2 cards

Creature

9 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

17 cards

Instant

5 cards

Land

13 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00111202153845546+
COLOR
U: 24 pipsB: 27 pipsR: 21 pipsC: 109 pips
TYPES
Land36
Nonbasic20
Basic16
Swamp9
Island8
Mountain7
Sorcery19
Artifact14
Horror1
Phyrexian1
Creature11
Wizard5
Human3
Horror2
Zombie2
Goblin1
Hag1
Minotaur1
Phyrexian1
Pirate1
Rogue1
Vedalken1
Outlaws2
Party6
Enchantment10
Aura2
Hag1
Instant9
Planeswalker3
Jace1
Narset1
Nixilis1
Legends6
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS19 COMBOS
Bracket 3
locks the table
  • Each opponent shuffles their hand into their library during their draw step
  • Opponents can't draw cards during their turn
  • Lock
Bracket 3
locks the table
  • Opponents put all cards in hand on the bottom of their library on each of their draw steps
  • Lock
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Group
Color
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