MetaMox
COMMANDER · DECK

Xenagos, god of punching hard

Bracket 3 · Upgraded
@UnspeakableCoconut · 2026-09-29
Xenagos, God of Revels
DECK $
$1,555.82
MYTHIC
32
RARE
81
UNCOMMON
31
COMMON
25
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

2 cards

Sorcery

8 cards

Instant

13 cards

Land

25 cards
SIDEBOARD69 CARDS

Creature

30 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

2 cards

Sorcery

7 cards

Instant

11 cards

Battle

1 cards

Land

16 cards
MONEY CARDS·114 CARDS·$1,227.48
Sign in to save your threshold.

Creature

46 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

3 cards

Sorcery

13 cards

Instant

19 cards

Battle

1 cards

Land

27 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Blightsteel Colossus + Chandra's Ignition: two-card combo, for six mana or less
  • Xenagos, God of Revels + Malignus + Chandra's Ignition: two-card combo, for six mana or less
  • Anzrag, the Quake-Mole: late two-card combo, for eight mana or less
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
001611027310465106+
COLOR
R: 24 pipsG: 54 pipsC: 116 pips
TYPES
Land40
Nonbasic26
Basic14
Forest10
Mountain9
Druid1
Dryad1
Elf1
God1
Creature33
Dinosaur8
Beast4
Druid4
Elder4
God4
Human4
Elf3
Warrior3
Dragon2
Barbarian1
Bird1
Boar1
Citizen1
Demon1
Dryad1
Forest1
Halfling1
Horror1
Lizard1
Mole1
Orc1
Phyrexian1
Plant1
Scout1
Shaman1
Snake1
Tiefling1
Wall1
Party3
Instant14
Lesson1
Sorcery11
Enchantment9
Aura3
God1
Human1
Artifact2
Legends11
Historic13
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · two-card combo, for six mana or lessNear-infinite damageEach opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature
Bracket 3 · two-card combo, for six mana or lessEach opponent loses the game
Group
Color
View