COMMANDER · DECK
merfolk
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
34 cardsEnchantment
10 cardsArtifact
4 cardsSorcery
4 cardsInstant
8 cardsBattle
1 cardLand
23 cardsMONEY CARDS·43 CARDS·$518.67
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Creature
10 cardsEnchantment
9 cardsArtifact
4 cardsSorcery
3 cardsInstant
6 cardsBattle
1 cardLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic21
Basic17
Island10
Forest9
Creature36
Merfolk32
Wizard11
Scout4
Shaman4
Noble2
Rogue2
Warrior2
Dinosaur1
Druid1
God1
Golem1
Human1
Incarnation1
Shapeshifter1
Siege1
Soldier1
Changeling1
Outlaws2
Party15
Enchantment10
Merfolk1
Instant8
Artifact5
Golem1
Sorcery4
Arcane1
Battle1
Dinosaur1
Siege1
Legends16
Historic19
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS4 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 3
locks the table
- Counter all spells opponents cast
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite creature tokens
- Infinite draw triggers
- Infinite ETB
- Infinite mana creatures you control can produce
- Infinite untap of creatures
- Infinite +1/+1 counters on creatures you control
- Infinite untap of creatures you control
ALSO NEEDS
Merfolk Creature
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature tokens
- Infinite untap of creatures
- Infinite mana creatures you control can produce
- Infinite instances of the tapped creature's ability
ALSO NEEDS
Merfolk Creature With Free Tap Ability
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
23 cards not in the pool
NOT IN THE POOL · 23
+ 39 CARDS NOT IN PRECON
+ Arcane Denial+ Barkchannel Pathway // Tidechannel Pathway+ Boseiju, Who Endures+ Breeding Pool+ Cavern of Souls+ Cephalid Coliseum+ Cosi's Trickster+ Counterspell+ Deeproot Pilgrimage+ Exploration+ Forerunner of the Heralds+ Herald's Horn+ Heroic Intervention+ Intruder Alarm+ Invasion of Ikoria // Zilortha, Apex of Ikoria+ Lord of Atlantis+ Lullmage Mentor+ Merfolk Looter+ Merrow Commerce+ Misty Rainforest+ Mutational Advantage+ Negate+ Otawara, Soaring City+ Ozolith, the Shattered Spire+ Raise the Palisade+ Rejuvenating Springs+ Rhystic Study+ Roaming Throne+ Sphere Grid+ Swan Song+ Thassa's Oracle+ The Ozolith+ Thought Vessel+ Thrasios, Triton Hero+ Three Tree City+ Tide Shaper+ Vodalian Hexcatcher+ Wanderwine Prophets+ Wonder
- 36 PRECON CARDS NOT IN DECK
- Aetherize- Arcane Signet- Benthic Biomancer- Branching Evolution- Bygone Marvels- Cold-Eyed Selkie- Commander's Sphere- Commit // Memory- Coralhelm Commander- Curse of the Swine- Evolution Sage- Inspiring Call- Merfolk Cave-Diver- Merfolk Skydiver- Metallic Mimic- Mosswort Bridge- Myriad Landscape- Quandrix Command- Rapid Hybridization- Ravenform- Ripples of Potential- Ruinous Intrusion- Sage of Fables- Seafloor Oracle- Simic Ascendancy- Simic Growth Chamber- Simic Signet- Sol Ring- Surgespanner- Swiftfoot Boots- Tatyova, Benthic Druid- Temple of the False God- Thassa, God of the Sea- Tributary Instructor- Xolatoyac, the Smiling Flood- Zegana, Utopian Speaker
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