COMMANDER · DECK
Optimization Guides Aren't Everything in System Mastery
Bracket 3 · Upgraded2021-01-25
DECK $
$583.00
MYTHIC
6
RARE
22
UNCOMMON
21
COMMON
51
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
28 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
3 cardsInstant
20 cardsLand
19 cardsMONEY CARDS·35 CARDS·$451.19
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Creature
7 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
1 cardInstant
9 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Demonic Consultation + Laboratory Maniac: early arguably two-card combo, for four mana or less, pieces included
- Cloud of Faeries + Shrieking Drake + Yarok, the Desecrated: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Demonic Consultation + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Cloud of Faeries + Shrieking Drake + Yarok, the Desecrated — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 22 cards not in the pool
BANNED · 1
NOT IN THE POOL · 22
CURVE
COLOR
TYPES
Land34
Nonbasic16
Basic18
Forest9
Island8
Swamp7
Creature29
Human9
Wizard7
Elf6
Druid3
Elemental3
Shaman3
Snake3
Horror2
Phyrexian2
Zombie2
Beast1
Cleric1
Drake1
Faerie1
Illusion1
Jellyfish1
Minion1
Rogue1
Soldier1
Spirit1
Vampire1
Warrior1
Outlaws1
Party10
Instant20
Artifact10
Enchantment4
Aura1
Sorcery3
Legends1
Historic11
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite casts of any instants and/or sorcery cards in your hand or graveyardInfinite ETBInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTBInfinite storm countInfinite mana lands you control can produceInfinite untap of lands you control
Infinite casts of any instants and/or sorcery cards in your hand or graveyardInfinite ETBInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite ETBInfinite LTBInfinite storm countInfinite mana lands you control can produceInfinite untap of lands you control
Infinite casts of any instants and/or sorcery cards in your hand or graveyardInfinite ETBInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count
Infinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Infinite casts of any instants and/or sorcery cards in your hand or graveyardInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count
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