COMMANDER · DECK
We're Going to Candy Mountain Charlie!
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
21 cardsArtifact
8 cardsSorcery
3 cardsInstant
11 cardsLand
21 cardsMONEY CARDS·56 CARDS·$1,433.42
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Creature
5 cardsEnchantment
16 cardsArtifact
8 cardsSorcery
2 cardsInstant
8 cardsLand
17 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic19
Basic16
Forest11
Plains9
Enchantment24
Aura7
God1
Unicorn1
Creature22
Unicorn18
Cleric2
Angel1
Elk1
God1
Human1
Monger1
Spike1
Party2
Instant11
Artifact9
Unicorn1
Sorcery3
Legends10
Historic16
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite lifegain
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite lifegain
- Infinite lifegain triggers
- Infinite +1/+1 counters on creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 35 cards not in the pool
BANNED · 1
NOT IN THE POOL · 35
Comments · 0
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