COMMANDER · DECK
END Steps
COMMAND1 CARD
Creature
1 cardMAIN97 CARDS
Creature
24 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
15 cardsInstant
10 cardsLand
20 cardsSIDEBOARD3 CARDS
Creature
1 cardSorcery
2 cardsMONEY CARDS·33 CARDS·$122.45
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Creature
12 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
8 cardsInstant
4 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic15
Basic21
Island9
Mountain9
Swamp5
Creature25
Wizard5
Human4
Zombie4
Dragon2
Pirate2
Warrior2
Artificer1
Avatar1
Beast1
Bird1
Boar1
Construct1
Demon1
Dinosaur1
Elder1
Elemental1
Faerie1
God1
Golem1
Horror1
Kraken1
Merfolk1
Minion1
Ogre1
Phyrexian1
Salamander1
Shapeshifter1
Outlaws2
Party7
Sorcery15
Arcane1
Artifact12
Bird1
Construct1
Equipment1
Golem1
Phyrexian1
Instant10
Enchantment3
Aura1
Curse1
Legends9
Historic21
LAND PROBABILITY
36 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.5%
TURN 539.2%
TURN 661.5%
TURN 778.0%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS2 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
35 cards not in the pool
NOT IN THE POOL · 35
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