MetaMox
COMMANDER · DECK

They/Thems against the linear flow of time

Bracket 1 · Exhibition
@TumbleweedCC · 2024-10-30
DECK $
$673.17
MYTHIC
27
RARE
104
UNCOMMON
47
COMMON
38
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

35 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

7 cards

Sorcery

9 cards

Instant

9 cards

Land

19 cards
MAYBE116 CARDS

Creature

58 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

12 cards

Sorcery

16 cards

Instant

8 cards

Land

12 cards
MONEY CARDS·90 CARDS·$504.54
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Creature

39 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

12 cards

Sorcery

9 cards

Instant

10 cards

Land

14 cards
BRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
  • No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
00411822031246536+
COLOR
B: 49 pipsR: 32 pipsC: 121 pips
TYPES
Creature36
Warrior9
Human8
Vampire4
Zombie4
Warlock3
Demon2
Devil2
Knight2
Mercenary2
Rogue2
Assassin1
Astartes1
Avatar1
Azra1
Cat1
Cleric1
Dauthi1
Dog1
Dragon1
Elemental1
Glimmer1
Goblin1
Golem1
Horror1
Incarnation1
Minotaur1
Phoenix1
Pirate1
Robot1
Shaman1
Skeleton1
Snake1
Tiefling1
Weasel1
Outlaws9
Party12
Land36
Nonbasic17
Basic19
Swamp11
Mountain10
Cave2
Planet1
Artifact10
Equipment3
Cave1
Golem1
Robot1
Instant9
Sorcery9
Enchantment6
Avatar1
Dog1
Glimmer1
Horror1
Phoenix1
Legends15
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Target opponent loses the gameInfinite lifeloss for target opponent
Target opponent loses the gameInfinite lifeloss for target opponent
Group
Color
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