COMMANDER · DECK
a strange wheel deck
@adam0428
DECK $
$4,445.76
MYTHIC
16
RARE
66
UNCOMMON
16
COMMON
13
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
1 cardsCreature
20 cardsEnchantment
11 cardsArtifact
4 cardsSorcery
15 cardsInstant
11 cardsLand
34 cardsMAYBE11 CARDS
Artifact
6 cardsSorcery
1 cardsInstant
2 cardsLand
2 cardsMONEY CARDS·93 CARDS·$3,551.56
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Creature
19 cardsEnchantment
11 cardsArtifact
8 cardsSorcery
14 cardsInstant
12 cardsLand
29 cardsCURVE
COLOR
TYPES
Land36
Nonbasic29
Basic7
Forest8
Island6
Mountain6
Swamp5
Creature22
Human3
Rogue3
Shaman3
Bird2
Elf2
Faerie2
Goblin2
Merfolk2
Phyrexian2
Wizard2
Advisor1
Archer1
Assassin1
Berserker1
Citizen1
Construct1
Dauthi1
Druid1
Eldrazi1
Halfling1
Leviathan1
Orc1
Praetor1
Snake1
Sphinx1
Spirit1
Warrior1
Outlaws4
Party6
Sorcery15
Arcane1
Enchantment11
Aura1
Room1
Instant11
Artifact5
Construct1
Phyrexian1
Planeswalker1
Narset1
Legends12
Historic16
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite self-millNear-infinite storm count
Each opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Opponents put all cards in hand on the bottom of their library on each of their draw stepsLock