COMMANDER · DECK
Can I Have Seconds?
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
17 cardsArtifact
18 cardsSorcery
2 cardsInstant
9 cardsLand
17 cardsMONEY CARDS·37 CARDS·$227.15
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Creature
9 cardsEnchantment
11 cardsArtifact
8 cardsSorcery
2 cardsInstant
3 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic15
Basic21
Island8
Swamp8
Mountain7
Gate1
Weird1
Artifact19
Equipment11
Book1
Construct1
Creature19
Human6
Wizard3
Demon2
Nightmare2
Vampire2
Warlock2
Cleric1
Construct1
Doctor1
Dragon1
Incarnation1
Lord1
Merfolk1
Noble1
Ogre1
Phyrexian1
Rogue1
Shaman1
Sphinx1
Time1
Warrior1
Weird1
Zombie1
Outlaws3
Party6
Enchantment17
Aura7
Instant9
Sorcery2
Legends13
Historic29
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS1 COMBO
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
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