MetaMox
COMMANDER · DECK

Landslide

Bracket 4 · Optimized
2020-04-07
Omnath, Locus of Rage
DECK $
$1,164.18
MYTHIC
11
RARE
49
UNCOMMON
19
COMMON
23
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

17 cards

Enchantment

13 cards

Artifact

7 cards

Sorcery

15 cards

Instant

9 cards

Land

23 cards
MAYBE2 CARDS

Creature

1 cards
NAMECOSTPRICE

Sorcery

1 cards
NAMECOSTPRICE
MONEY CARDS·77 CARDS·$922.74
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Planeswalker

1 cards

Creature

17 cards

Enchantment

11 cards

Artifact

6 cards

Sorcery

14 cards

Instant

8 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
  • Glacial Chasm + Mina and Denn, Wildborn + Crucible of Worlds: locks the table
  • and 8 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 11
CURVE
10111112183946556+
COLOR
R: 16 pipsG: 54 pipsC: 115 pips
TYPES
Land38
Nonbasic22
Basic16
Mountain12
Forest9
Dryad1
Creature18
Elf4
Shaman4
Elemental3
Human3
Snake3
Scout2
Ally1
Beast1
Cleric1
Dragon1
Dryad1
Forest1
Incarnation1
Merfolk1
Monk1
Nissa1
Wizard1
Party2
Sorcery15
Enchantment13
Aura1
Instant9
Artifact7
Equipment1
Planeswalker2
Nissa2
Elf1
Scout1
Legends8
Historic15
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damagePut all lands with a basic land type from your library onto the battlefield tapped
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damagePut all lands with a basic land type from your library onto the battlefield tapped
Put all lands with a basic land type from your library onto the battlefield tapped
Put all lands with a basic land type from your library onto the battlefield tapped
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damagePut all lands with a basic land type from your library onto the battlefield tapped
Put all lands with a basic land type from your library onto the battlefield tapped
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
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