MetaMox
COMMANDER · DECK
@TarasikHD · 2024-03-28
Nekusar, the Mindrazer
DECK $
$369.78
MYTHIC
6
RARE
32
UNCOMMON
27
COMMON
35
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

6 cards

Creature

13 cards

Enchantment

9 cards

Artifact

15 cards

Sorcery

14 cards

Instant

11 cards

Land

13 cards
MONEY CARDS·53 CARDS·$285.34
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Planeswalker

3 cards

Creature

12 cards

Enchantment

8 cards

Artifact

10 cards

Sorcery

10 cards

Instant

7 cards

Land

3 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
20111222113947566+
COLOR
U: 27 pipsB: 41 pipsR: 18 pipsC: 113 pips
TYPES
Land31
Nonbasic10
Basic21
Island8
Mountain7
Swamp6
Artifact15
Creature14
Human6
Wizard4
Demon2
Spirit2
Zombie2
God1
Hag1
Knight1
Rogue1
Specter1
Tyranid1
Outlaws1
Party5
Sorcery14
Enchantment12
Aura3
Demon1
God1
Hag1
Instant11
Planeswalker6
Ashiok1
Jace1
Liliana1
Narset1
Nixilis1
Sorin1
Legends13
Historic27
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 3
locks the table
  • Each opponent shuffles their hand into their library during their draw step
  • Opponents can't draw cards during their turn
  • Lock
Bracket 3
locks the table
  • Opponents put all cards in hand on the bottom of their library on each of their draw steps
  • Lock
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
  • 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
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