COMMANDER · DECK
kenrith
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
27 cardsEnchantment
14 cardsSorcery
1 cardInstant
26 cardsLand
29 cardsMONEY CARDS·78 CARDS·$1,357.16
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Planeswalker
2 cardsCreature
16 cardsEnchantment
10 cardsSorcery
1 cardInstant
21 cardsLand
28 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land29
Nonbasic29
Forest4
Island4
Mountain4
Plains4
Swamp4
Creature28
Human14
Druid5
Wizard4
Cleric3
Elf3
Soldier3
Bird2
Rogue2
Shaman2
Angel1
Archon1
Demon1
Dryad1
Faerie1
Goblin1
Monk1
Noble1
Ouphe1
Spirit1
Treefolk1
Outlaws2
Party9
Instant26
Enchantment16
Aura1
Dryad1
Spirit1
Planeswalker2
Ashiok1
Teferi1
Artifact1
Human1
Soldier1
Sorcery1
Legends8
Historic9
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS11 COMBOS
Bracket 3
locks the table
- Exile all noncreature spells players cast from their hand
- Players can only cast one noncreature spell per turn
- Lock
Bracket 3
locks the table
- Players can't cast spells from their hand
- Lock
Bracket 3
locks the table
- Opponents can't cast spells
- Lock
Bracket 3
locks the table
- Players can't cast spells from their hand
- Lock
Bracket 3
locks the table
- Counter all spells opponents cast from their hands
- Lock
Bracket 3
locks the table
- Opponents can't cast spells
- Lock
Bracket 3
locks the table
- Players can't cast spells from their hand
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite mana lands you control can produce
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite non-blue mana of colors among permanents you control
- Infinite mana of colors among permanents you control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite non-blue mana of colors among permanents you control
- Infinite mana of colors among permanents you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Reads as cEDH
- 11 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
4 banned cards, 18 cards not in the pool
BANNED · 4
NOT IN THE POOL · 18
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