MetaMox
COMMANDER · DECK
@naixera · 2026-10-02
DECK $
$10,786.76
MYTHIC
17
RARE
59
UNCOMMON
13
COMMON
11
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

4 cards

Creature

22 cards

Enchantment

8 cards

Artifact

14 cards

Sorcery

4 cards

Instant

19 cards

Land

28 cards
MONEY CARDS·84 CARDS·$8,625.38
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Planeswalker

3 cards

Creature

20 cards

Enchantment

6 cards

Artifact

12 cards

Sorcery

4 cards

Instant

17 cards

Land

22 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
60161202163644536+
COLOR
W: 22 pipsU: 50 pipsC: 92 pips
TYPES
Land28
Nonbasic26
Basic2
Island5
Plains4
Saga1
Urza's1
Creature23
Human9
Wizard5
Cleric4
Bird3
Soldier3
Bard2
Cat2
Gnome2
Horror2
Artificer1
Avatar1
Beast1
Construct1
God1
Halfling1
Kraken1
Otter1
Phyrexian1
Ranger1
Spirit1
Party9
Artifact21
Human2
Cleric1
Construct1
Gnome1
Horror1
Phyrexian1
Soldier1
Instant21
Cat1
Cleric1
Trap1
Enchantment10
Aura1
God1
Saga1
Urza's1
Sorcery6
Avatar1
Planeswalker4
Karn1
Narset1
Teferi1
Tezzeret1
Legends14
Historic33
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
COMBOS15 COMBOS
Bracket 4
mass land denial
  • Opponents can only play lands exiled by Omen Machine
  • Players can't draw cards
  • Lock
  • Mass Land Denial
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite mana nonland permanents you control can produce
  • Infinite storm count
  • Infinite untap of nonland permanents you control
Bracket 3
locks the table
  • Opponents can only cast the remaining spells in their hand
  • Lock
Bracket 3
locks the table
  • All spells opponents cast using Omen Machine are countered
  • Players can't draw cards
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • You have protection from everything
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colored mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite colored mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colorless mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colorless mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite mana among colors of legendary creatures and planeswalkers you control
  • Near-infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 14 game changers — cEDH lists run 10 or more
Group
Color
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