MetaMox
COMMANDER · DECK

Wheel and deal

Bracket 3 · Upgraded
2020-10-02
Nekusar, the Mindrazer
102 CARDS (LIMIT 100)
DECK $
$288.91
MYTHIC
5
RARE
41
UNCOMMON
19
COMMON
37
COMMAND1 CARD

Creature

1 card
MAIN101 CARDS

Creature

19 cards

Enchantment

14 cards

Artifact

8 cards

Sorcery

15 cards

Instant

8 cards

Land

26 cards
MONEY CARDS·50 CARDS·$215.22
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Creature

14 cards

Enchantment

11 cards

Artifact

5 cards

Sorcery

12 cards

Instant

5 cards

Land

3 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
  • 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
46 cards not in the pool
NOT IN THE POOL · 46
NAMECOSTTYPEPRICE
CURVE
10511221831349566+
COLOR
U: 36.5 pipsB: 29.5 pipsR: 20 pipsC: 131 pips
TYPES
Land37
Nonbasic23
Basic14
Island6
Swamp6
Gate3
Desert2
Mountain2
Creature20
Wizard9
Human4
Zombie3
Horror2
Spirit2
Vedalken2
Construct1
Devil1
Dragon1
Hag1
Hellion1
Phyrexian1
Specter1
Vampire1
Wall1
Party9
Enchantment15
Aura2
Hag1
Sorcery15
Artifact10
Book1
Construct1
Horror1
Phyrexian1
Instant8
Legends10
Historic20
LAND PROBABILITY
37 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.0%
TURN 540.2%
TURN 662.6%
TURN 778.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Each opponent loses the game
Each opponent loses the game
Target opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Group
Color
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